Date Topic Lecturer
08/02/2019 The goal of the opening lecture is to provide a general overview of the course, the syllabus, the topics that will be covered and the commitment that will be requested to students.

The necessary focus will be dedicated on the explanation of the exam modalities and how the final score will be formed.

After the general overview of the course, the novel object of “Legal Design” will be introduced, explaining why it is important for a curriculum in Law, what is its rationale and core methodology, how it can help to understand the critical challenges posed by new technological developments to some key areas of European IT Law.

Rossana Ducato
15/02/2019 This Unit will offer an analysis of the privacy and data protection legal framework at the European level. The main existing normative tools and case law will be discussed. A specific attention will be devoted to the study of the new General Data Protection Regulation (Regulation (EU) 679/2016 on the protection of natural persons with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC). In particular, we will see how its new rules (the data protection by design and by default, the notice and consent, the right to portability, the right “to be forgotten”, the impact data protection assessment, the individual and collective redress) can be applied in the light of existing and new technological challenges, such as Big Data, cloud computing, social networks, wearable devices. Rossana Ducato
22/02/2019 Artificial Intelligence Alain Strowel
08/03/2019 Artificial Intelligence Alain Strowel
15/03/2019 In this class, the external partners will present to the students some specific “legal challenges” in the field of European IT Law. The challenge will be a case study, a concrete problem will constitute the object of students’ Legal Design project.

Students will have the possibility to meet the partners and ask questions about the cases.

The class will be divided in small groups of 4 students, trying to ensure the gender and age balance.

A different legal challenge will be assigned to each group.

students will be called to put in practice the methodology of Legal Design and the theoretical knowledge acquired with a more interactive and cooperative method.

The key staff member will be joined by an external expert (Karen Brabant), who will bring her knowledge to integrate the teaching activity on empirical research methods.

Under the coaching of the teaching staff, students will collaboratively work on practical cases in the field of European IT Law, that has been assigned by the external partners.

Working groups will start discussing about their topic in order to understand together what are the possible legal implications of their case and who is the potential target affected by the corresponding legal problem(s). The key member staff will instruct students on how to build the “persona”. The latter, in human centred-design, means a realistic representation of the typical user of a specific product or technology to be tested. Students will therefore develop their project taking into consideration the major needs and expectations of their persona.

Once framed the legal problem, students will receive an overview of the methods to design and conduct qualitative research (observation and interviews). These tools will help them to complete the persona’s profile: in fact, as a first assignment, students will be asked to conduct interviews on the Louvain-la-Neuve campus, choosing a representative sample of respondents according to their case study. Relevant data obtained from this round of interviews will help them to both have a deeper understanding of the legal problem and refine the persona’s profile.


Presentation of the legal challenges by partners and division of the class in working groups.

First round of brainstorming on the topic and identification of the “persona”, i.e. a realistic representation of the targeted user.

Overview of qualitative research methodologies.

Rossana Ducato and Karen Brabant
22/03/2019 At the beginning of this Unit, students will have the chance to present their persona in class and receive feedback from the teaching staff and other students. Thereafter, they will learn how to design the “persona’s journey”. This exercise will help students to focus on the persona’s behaviours/needs and analytically reflect on the legal problem during the different stages of the user’s experience. The working groups will create their persona’s journey in class and afterwards they will start focusing on the possible practical solutions to address their legal challenge. They will be guided through brainstorming and braindrawing techniques to create as many ideas and proposals as possible. Rossana Ducato
29/03/2019 In this class, the working groups will collaboratively start the idea validation, by reviewing their proposals, discussing their pros and cons and finally selecting the most promising idea to solve their legal problem. Rossana Ducato
26 and 27 /04/2019 EITLab Seminars Series

The goal of the Legal Design Series Seminars is to give students the possibility to learn from and interact with experts and researcher working in the Legal Design field.

The objective of these lectures is to introduce students to human-centred design and visualisation as two of the core cognitive strategies to solve different legal problems. In particular, visualisation is fundamental to provide a better understanding and more efficient communication of legal information. The theoretical approach will be complemented by practical examples and applications of information design in some relevant fields of European IT Law.

Beyond visualisation, alternative methods and strategies will be presented. A special focus will be given on the most innovative ways to apply legal design to complex problems, like the redesign of services, organisations and systems.

Helena Haapio, Stefania Passera, Arianna Rossi, Monica Palmirani
27/04/2019 EITLab Seminars Series Margaret Hagan, Stefania Passera
03/05/2019 In this Unit, students will develop a prototype for their brainstormed solution. A prototype is a representation or a model of the main idea suggested as a solution to the legal problem. It can consist in different formats: it can be a visualisation, diagram, poster, mock-up, etc.

The teaching staff will provide an overview of the different techniques and tools to build the prototype (such as paper prototyping and rapid prototyping). Thereafter, students will work on their prototype under the supervision of the lecturer, who will answer the upcoming questions of the students and provide suggestions and feedback during the development of the prototype.

In order to prepare the test phase of the prototype, students will receive a class on the methodologies to verify the concept and functionality of their solutions. In particular, they will be introduced to usability testing methods, such as focus groups, usability tests with users, questionnaires and surveys.

As an assignment, students will have to recruit participants (targeted users) and run a user test outside the class. The information, answers and feedback received will therefore be used to implement a more refined version of the prototype.


Creation of the prototype
Test of the prototype

Rossana Ducato and Karen Brabant
10/05/2019 The teaching staff will introduce the foundations of argumentation and persuasion in academic and the main public speaking techniques, providing students with the necessary knowledge and skills to prepare their final pitch. Under the lecturer’s supervision, students will work on the preparation of their pitch to present their solution.


Argumentation and persuasion in academic essays and speeches.
Working on the pitch.

Rossana Ducato